![]() ![]() There are some fun meme builds for Sound Quake to kill low life enemies, but it won’t do you an good in mid-tier or higher content. Sonar can be a good damage multiplier, but the setup and the accuracy required is too much for the limited payout. You’re still better off playing with a silenced weapon for stealth runs. Silence reduces the range that enemies will detect gunfire, but doesn’t remove it. Even if you do like the stealth playstyle, Banshee doesn’t even do a good job at it. If you want to run solo and be a stealth undetected assassin for fun that’s cool, but know that that playstyle is inefficient compared the the run-and-gun meta. Stealth has little place in modern Warframe. His stealth is useful, but outclassed by Octavia, Ivara, and Loki. Covert Lethality is also only single target, making its usefulness minimal. You can still play the Covert Lethality build, but it will start to drop off at higher levels even if you invest a lot into finisher damage.Įnemies that do still die to his finishers are likely weak enough to be killed more efficiently by many other frames. Now that it is a 100% damage increase instead of a guaranteed instant kill, Ash has very little to offer. There is always a better option than Zephyr for every situation.Īsh had a niche role before the nerf to Covert Lethality. Tornados can be an OK CC, but modern Warframe highly prioritizes damage over OK CC. There are plenty of baseline ways to move quickly and efficiently with any frame, making Zephyr’s signature movement ability nearly worthless. Her lighter airborne physics can be interesting, but when you swap frames often it just ends up being disorienting and frustrating. Why take all the time to absorb and redirect enemy attacks when you can instead just kill them outright in a quarter of the time? Why mind control an enemy that won’t keep up with you and when they do happen to get an attack off will do almost no damage? Zephyr There’s no need to make enemies fight each other when you can just kill them instead with any of the great AoE frames that exist. CC frames have lost their place in the modern game, and unlike Vauban, Nyx has not gotten enough of a rework to remain relevant. Unfortunately, despite being better than she was before, the meta of the game has moved past her. Nyx used to be one of my favorite Warframes when she first came out. Her abilities do almost nothing, but she still dies very quickly. However, what ends up happening in the fast based Warframe gameplay is that none of her abilities have any impact on the fight. She is meant to be a caster type Warframe that manipulates the environment to her advantage, with the downside of being in the lowest armor tier in the game. Despite having such a cool aesthetic, Mag is extremely underwhelming. The worst of the three beginning choices – Mag. Using the enemies you have devoured for his other abilities does almost nothing.Įven if you didn’t have to eat enemies to power his abilities, Grendel would still not be good because his abilities just do so little. Your reward for actually using Grendel’s slow, small AoE devour is an energy drain. Even is you play the absorb minigame well, the payout is miniscule. ![]() Grendel is extremely clunky to use effectively. ![]()
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